![]() Usually, when you can’t log into messenger, you might see an error message that says, Sorry Something Went Wrong Messenger.Īll of these causes will be discussed in detail in the list below. These problems are commonly caused by a poor internet connection, server issues at Facebook, bugs and glitches, or cache issues. The next part of this guide will focus on the different reasons that may be causing you to not be able to log in to Facebook Messenger. Uninstall And Reinstall The Facebook Messaging Application Clear Your Facebook Messenger Cache To Get Rid Of Bugs Can’t Log Into Messenger? Try These Fixes.GeneratedPluginRegistrant.register(with: self)įtPluginRegistrantCallback(registerPlugins) # of the product and file versions while build-number is used as the build suffix. # In Windows, build-name is used as the major, minor, and patch parts # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. # In Android, build-name is used as versionName while build-number used as versionCode. # build by specifying -build-name and -build-number, respectively. # Both the version and the builder number may be overridden in flutter # followed by an optional build number separated by a +. ![]() # A version number is three numbers separated by dots, like 1.2.43 # The following defines the version and build number for your application. Publish_to: 'none' # Remove this line if you wish to publish to pub.dev # The following line prevents the package from being accidentally published to Installer.pods_ do |target|įlutter_additional_ios_build_settings(target) Require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)įlutter_install_all_ios_pods File.dirname(File.realpath(_FILE_)) Try deleting Generated.xcconfig, then run flutter pub get" dart Widget _facebookLoginButton(BuildContext context). What platforms are you seeing the problem on?Ĭode. What OS and version are you using to local deploy your application? If you need more info don't hesitate to request it. I have no idea of swift, I'm just using dart. I tried to change AppDelegate.swift according to this page but i undo that because I didn't know what i was doing. I tried to change LSApplicationQueriesSchemes using fbapi, fbauth2, fb-messenger-share-api and nothing. #2 FacebookAuthPlatformImplementation.getUserData (package:flutter_facebook_auth_platform_interface/src/facebook_auth_implementation.dart:76:20) #1 MethodChannel._invokeMethod (package:flutter/src/services/platform_channel.dart:315:18) #0 codeEnvelope (package:flutter/src/services/message_codecs.dart:653:7) ![]() Unhandled Exception: PlatformException(FAILED, The operation couldn’t be completed. Syncing files to device iPhone 14 Pro Max. ![]() Launching lib/main.dart on iPhone 14 Pro Max in debug mode.ĭebug service listening on ws://127.0.0.1:59856/_Os5qS_TJIM=/ws I press the button, sends me to Facebook, login and return me to the app but the error is displayed. The library and code WORKS without issues in Android emulator but, when I try to run in the iOS emulator it doesn't work. The user press the button, is sent to Facebook page for login, logins, the app receives the user info (email, name, id), and sends the user to another screen. Just trying to code a login using Facebook button in Flutter using flutter_facebook_auth in iOS (iPhone).
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